![]() |
November 24, 2003Texture Mapping: First Voices, Then FacesI've long been interested in the idea of texture mapping voices and faces. In fact I've long been convinced this is something that is coming within the next 20 years.Let me explain by way of example. Imagine it's 2015. The latest craze is the new Original Star Trek TV series on TV. That's right, the new original series. Meaning: Kirk, Spock, Bones, Scotty, the whole original crew, of the original Enterprise, back as if for Year 4 of the original series. Why not? Think about what you'd need: obviously a set of really good scripts. Ok, let's say you have that. Technically you would need to be able to create digital characters that looked, acted, moved, and spoke just like their counterpart actors from the 1960s show. Imagine software that does texture mapping --- not just of any old textures onto 3D shapes, tools we have plenty of now ---- but faces and bodies and clothes, digitized right out of the original series episodes, and wrapped around 3D representations of William Shatner, Leonard Nimoy, etc. Then, take the voice recordings of these people, and apply their vocal patterns --- the characteristics of the way they speak and their vocal waveforms, and wrap them around a generic vocal reading the lines of these newfangled 2015-era Star Trek shows. If you're still following me: imagine some teenager geek somewhere writes, produces, directs, and acts the entire series, through a powerful set of these tools. I think this is coming. And it won't just be Star Trek. It'll be The Beatles. Clint Eastwood. Mike Myers. You name it. Any popcult phenomenon. As long as we have original footage and original audio of the person, why not create a digital counterpart that can act, speak, walk, whatever, through whatever situations, stories, etc you can imagine. So anyway, it's something I think is coming. And then I saw this story in today's New York Times. Seems like I might have to revise the 2015 date downward...
Read More in the Archives:
December 2005 | November 2005 | October 2005 | September 2005 | August 2005 | July 2005 | June 2005 | May 2005 | April 2005 | March 2005 | February 2005 | January 2005 | December 2004 | November 2004 | October 2004 | September 2004 | August 2004 | July 2004 | June 2004 | May 2004 | April 2004 | March 2004 | February 2004 | January 2004 | December 2003 | November 2003 | October 2003 | September 2003 | August 2003 | July 2003 | June 2003 | May 2003 | April 2003 | March 2003 | February 2003 | January 2003 | December 2002 | November 2002 | October 2002 | September 2002 | August 2002 | July 2002 | June 2002 | May 2002 | April 2002 | March 2002 | February 2002 |
brianstorms is Brian Dear's weblog. Non-spam email:
Be sure to take a look at these other fine websites:
Copyright 2002-2003 Birdrock Ventures.
brianstorms is a trademark of Birdrock Ventures.
|